Viewtiful Joe: Red Hot Rumble (Viewtiful Joe: Battle Carnival in Japan) is the last of four games in the Viewtiful Joe series. It is a slightly mission-based beat-'em-up
Somewhat similar in style to the Super Smash Bros. games and Power Stone, though it uses a modified engine from previous games in the series, featuring characters and powers from the Viewtiful Joe games and anime.

In this game, heavily based on the anime series, Captain Blue is working on his latest film, and in order to determine who will get the lead role, he holds a battle tournament between those who are auditioning. However as you progress through the films, it seems that some strange things are afoot, as unauthorized equipment keep showing up and things seem a bit too dangerous.

Characters Edit

Main Playable Characters Edit

  • Joe the Movie Lover (EX Color Change: White Tuxedo) - available after beating "Captain Blue Begins <Special Version>"
  • Fashionable Silvia - (EX Color Change: White wedding dress) - available after beating "Document Black Film <Special Version>"
    GC Viewtiful Joe Red Hot Rumble - Intro

    GC Viewtiful Joe Red Hot Rumble - Intro


  • Alastor (EX Color Change: Black Tuxedo)
  • Stylish Alastor - (EX Color Change: "Squid of Inescapable Doom" suit) - available after beating "Pursue the Puzzle of the Incan Empire <Special Version>"
  • Young Junior - (EX Color Change: Young Joe) - available after beating "Joe the Animation <Special Version>"
  • Young Captain Blue - (EX Color Change: King Blue) - available after beating "3 Leaders of the Hidden Fortress"
  • Blue the Movie Director - (EX Color Change: Judo outfit) - available after beating "Atlantis Adventure on the Four Seas <Special Version>"
  • Jet - (EX Color Change: Black Emperor)
  • Jet the Theater Manager - (EX Color Change: Basketball outfit) - available after beating "Gulliver's Battles <Special Version>"
  • Superhuman Jet - (EX Color Change: Helmetless) - available after collecting all 192 puzzle pieces
  • Sprocket - (EX Color Change: Black dress) - available after beating a chapter without dying with one character
  • Charles The Third - (EX Color Change: Batman-styled costume) - available after beating a chapter without dying with two characters

    All the bosses and enemies.

  • Hulk Davidson - (EX Color Change: Body turns white; axe becomes a hammer) - available after beating a chapter without dying with three characters
  • Gran Bruce - (EX Color Change: Body turns red and white) - available after beating a chapter without dying with four characters
  • Bloody Rachel - (EX Color Change: Cat suit) - available after beating Stage 7
  • Bianky and Friends - (EX Color Change: No skin; only its skeleton shows) - available after beating "Battle Carnival" bonus level

PSP Exclusive Characters Edit

In addition to Dante, new characters appear as secondary EX costumes for the main characters. They essentially play the same, but with different effects, animations, voices and details.

  • Sparda - (Dante's EX Color)
  • Plasma - (alternate color for Dante)
  • "Un-Henshined" Dante - (alternate color for Dante)
  • Trish - (Sexy Silvia's EX Color)
  • Marionette - (Bianky and Friend's EX Color)
  • Junko (Sprocket's EX Color) - Junko is Jet's wife, and Joe's mother.
  • Jasmine - (Fashionable Silvia's EX Color)
  • Rex Majin - (Alastor's EX Color)

Non-Playable CharactersEdit

VFX Powers Edit

In this game, the use of VFX Powers has been reworked so to make them more like power ups. All of them are limited-use: They have an effect that lasts for several seconds before ending. There is also a new power called S.E., which stands for Sound Effect.

Slow - Slows down all movement except for the user's.

Mach Speed - Allows the user to fly at high speeds with a trail of flames. Anything the player flies through is damaged.

Zoom - Makes the user larger and invulnerable to most attacks. Only basic attacks can be used in this form.

S.E. - Gives the user a powerful ranged attack.

VFX Battles Edit

Also included are VFX battles, button bashing tests that can either give the player an advantage and tons of coins (if the player wins), or make the player lose a bunch of coins (if the player loses). If a player (or the AI) picks up a VFX orb and throws it into the air, a VFX battle will begin. They are color-coded so you know what games are about to begin.

Red- (Button Smash) - Four meters appear and the player must mash the face buttons again and again until it fills and the player knocks the others up into the air. Occacionally split into teams, Player VS AI AI AI, Player and AI VS AI AI or Player AI AI VS AI.

Green- (Rally) - Split into two teams. Time the corresponding button press and knock the Bianky into the air. Only one brawler loses.

Yellow- (Quick Draw) - The player must be the fastest one to press the button displayed on a sign. The one to start this battle will have a small timing advantage.

Blue- (Round & Round) - The player spins the analog stick (or the D-buttons) to fill up the meter and knock the other brawlers up into the air.

Purple- (Timing Battle) - A bar moves across a meter and players must press a button at the exact time the bar reaches the end of the meter. The player with the best timing wins.

Notes Edit

The PlayStation Portable version of the game contains a few exclusive additions: more playable characters from the Viewtiful Joe and Devil May Cry series, Single-Player Trial Mode with an assortment of mini-games, and Game Sharing mode for limited multi-player action with only one copy of the game.

Box ArtEdit



Screenshots:Trivia Edit

  • This is the only game in the series so far to use characters exclusive to the anime, and also takes points from the anime, such as the Biankies' voices.

External LinksEdit

Official Site (Japanese)

Community content is available under CC-BY-SA unless otherwise noted.